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		<title>Review: Dragon Age &#8211; Awakening</title>
		<link>http://electronicfarmyard.com/front-page/featured-posts/review-dragon-age-awakening/</link>
		<comments>http://electronicfarmyard.com/front-page/featured-posts/review-dragon-age-awakening/#comments</comments>
		<pubDate>Sun, 28 Mar 2010 20:56:17 +0000</pubDate>
		<dc:creator>Kris</dc:creator>
				<category><![CDATA[Featured Posts]]></category>
		<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Awakening]]></category>
		<category><![CDATA[Bioware]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Dragon Age]]></category>
		<category><![CDATA[EA Games]]></category>
		<category><![CDATA[Ferelden]]></category>
		<category><![CDATA[Grey Warden]]></category>
		<category><![CDATA[Origins]]></category>

		<guid isPermaLink="false">http://electronicfarmyard.com/?p=1472</guid>
		<description><![CDATA[Return to Ostagar this is not&#8230; this is BioWares own personal Awakening! Moving swiftly on from Return to Ostagar (which was one of the biggest disappointments to come out of the BioWare HQ in my honest opinion), Awakening is a brand new campaign with 5 new party members, new level cap, abilities, items and a [...]]]></description>
			<content:encoded><![CDATA[<h3 style="text-align: center;">Return to Ostagar this is not&#8230; this is BioWares own personal Awakening!</h3>
<p><em></em></p>
<p>Moving swiftly on from Return to Ostagar (which was one of the biggest disappointments to come out of the BioWare HQ in my honest opinion), Awakening is a brand new campaign with 5 new party members, new level cap, abilities, items and a storyline deserving of the Dragon Age title.</p>
<p>So let’s quickly go over what is new; 6 new specializations for you and your party. That’s 2 new for each class. Mages get up to 24 new spells including 2 new high level spell chains and a choice of 2 new specializations. If you prefer to play as a Rogue or Warrior you haven’t been forgotten about, you are treated to a total of 32 new talents! Oh and don’t forget the 3 new skills available; Runecrafting, Vitality and Clarity. There are 5 new characters to pick your party from in Awakening and the return of my favourite Origins character; Oghren. That’s right Oghren is back to amuse you with his stories of drinking, whoring and general debauchery… but this time you get to make him a Grey Warden.</p>
<p>Yes you heard me correct, this time round it is up to you to rebuild the Grey Wardens in Ferelden. Every party member you recruit is able to be recruited into the order, and it is up to you to make the decision as to whether or not they are permitted to undergo the joining ritual. Cool huh? You have your very own army of Grey Wardens at your side, but that’s not all. You also have your very own Keep, Vigils Keep, Vassals and everything else that comes with being Arl of Amaranthine. But with this comes great responsibility.</p>
<p>Upon starting the game you can choose to either import your Origins character (minus DLC &amp; Origins specific loot) or start a fresh as an Orlesian Grey Warden sent from afar to take command of Vigils Keep as the Warden Commander. As you approach the Keep it is quite clear something is wrong and of course it is. The Keep has been overrun by Darkspawn and you need clear them out and secure it as quickly as possibly with the aid of Mhairi, Anders (an apostate mage) and Oghren. With the keep secured it becomes yours. But there is work to be done. You need to rebuild the Keep and strengthen its defences, rebuild the Grey Warden order in Ferelden since so many fell during the attack on the Keep, and you will also need to deal with the day to day runnings of Amaranthine. All whilst trying to figure out what sparked such an attack… and learn the mystery behind the Darkspawn commander who had learnt the art of speech, until you ran him through of course.</p>
<p>Along your journey you will meet and recruit Nathaniel Howe a rogue and the son of Arl Rendon Howe (if you played through Origins, this name will make your blood boil), Justice the spirit warrior from the Fade, Sigrun a dwarven scout from the Legion of Dead and Velanna an elven mage of rather unknown and questionable origin. Along with Anders and Oghren you have your new Grey Warden army. Each of them has side quests and stories to uncover when you have befriended them enough because making a return is the reputation system and also the gifting system. Specific gifts can either affect your reputation with a character or can trigger a cut scene or beginning of a new side quest. Choose who you give these gifts too carefully, once you have given it, you can’t take it back.</p>
<p>In Awakening there are plenty of new places to explore. Amaranthine; Rendon Howe&#8217;s previous property estate. <a title="Blackmarsh" href="http://dragonage.wikia.com/wiki/Blackmarsh">Blackmarsh</a> a former bustling village abandoned into a gloomy, desolate marsh. Kal&#8217;Hirol: The dwarven fortress long known as a center of learning for the smith caste. Knotwood Hills: An area of inhospitable and barren hills to the west of Amaranthine. The Wending Woods: A forest area divided by Pilgrim&#8217;s Path, leading to Amaranthine. Dragon Bone Wastes: Wasteland where dragons go to die and the Tevinter Imperium attempts to harvest greater power from their remains. Each and every area is as clean, polished and detailed as those belonging to Origins. From the torn Veil in Blackmarsh to the deep caverns of Kal’Hirol you will feel completely drawn into the detail around you.</p>
<p>Something missing in Awakening is the romancing of your party members. However I don’t see this as a down fall. BioWare have instead spent their time working on ensuring the storyline, character backgrounds and quests all fit perfectly and run smoothly alongside each other.</p>
<p>For my closing comments I think I need to make it clear that fans of Origins will not be disappointed and this expansion will give you more of what it is we all loved about the first one. The storyline is EPIC (as well as the final battle!), the choices you make whilst running Amaranthine really do matter and affect the game, the combat is clean, precise and as detailed as the original and the character system is again as deep and complex as Origins.</p>
<p>Bravo BioWare, you almost lost me with Return to Ostagar but with Awakening it is safe to say I am 100% back on board.</p>
<p><strong>9 / 10</strong></p>
<p><span style="text-decoration: underline;">Graphics:</span> The bar was set so high in Origins and yet Awakening hits it and doesn’t falter.</p>
<p><span style="text-decoration: underline;">Gameplay:</span> Fun and interesting new characters to bond with and an incredible final 2 hour finale.</p>
<p><span style="text-decoration: underline;">Sound:</span> I loved the haunting soundtrack in Origins and Awakening hits the same cords as before. New voice actors are as compelling as ever.</p>

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		<title>First screenshots from Shattered Horizon content pack</title>
		<link>http://electronicfarmyard.com/front-page/featured-posts/first-screenshots-from-shattered-horizon-content-pack/</link>
		<comments>http://electronicfarmyard.com/front-page/featured-posts/first-screenshots-from-shattered-horizon-content-pack/#comments</comments>
		<pubDate>Mon, 08 Feb 2010 13:39:17 +0000</pubDate>
		<dc:creator>Kris</dc:creator>
				<category><![CDATA[Featured Posts]]></category>
		<category><![CDATA[Online Gaming]]></category>
		<category><![CDATA[DirectX10]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[first-person shooter]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[Futuremark Games Studio]]></category>
		<category><![CDATA[Moonrise]]></category>
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		<category><![CDATA[NVIDIA TWIMTBP]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[screenshots]]></category>
		<category><![CDATA[Shattered Horizon]]></category>
		<category><![CDATA[video game]]></category>
		<category><![CDATA[Windows 7]]></category>
		<category><![CDATA[zero gravity]]></category>

		<guid isPermaLink="false">http://electronicfarmyard.com/?p=1142</guid>
		<description><![CDATA[Free content pack will double the number of levels in the game Futuremark® Games Studio today released the first screenshots from the upcoming Moonrise content pack for Shattered Horizon™, their PC exclusive multiplayer first-person shooter. The Moonrise pack, which will be free to all players, includes four new environments effectively doubling the number of levels [...]]]></description>
			<content:encoded><![CDATA[<h3>Free content pack will double the number of levels in the  game</h3>
<p>Futuremark® Games Studio  today released the first screenshots from the upcoming Moonrise content pack for  Shattered Horizon™, their PC exclusive multiplayer first-person shooter. The  Moonrise pack, which will be free to all players, includes four new environments  effectively doubling the number of levels in the game. <a href="http://www.shatteredhorizon.com/">http://www.shatteredhorizon.com/</a></p>
<p>In Shattered Horizon, a catastrophic explosion on the Moon has filled  near-Earth space with billions of tons of rocky debris. Teams of players fight  in zero gravity to control the limited supplies that mean the difference between  survival and death in the cold of space.</p>
<p>The four Moonrise levels are  set around the shattered Moon, taking the fight deeper into space and showing a  new side to the conflict. The screenshots released today show hints of exotic  new locations: an MMC cargo ship lured into a trap by the ISA, a huge mass  driver installation, the broken remains of a luxury lunar hotel and fragments of  what was a massive communications dish on the Moon.</p>
<p>Although a release  date for the Moonrise pack has not yet been announced, Futuremark Games Studio  confirmed that a small group of selected players is helping them test near-final  content.</p>
<p>Moonrise Screenshots:</p>

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<p><strong>About  Shattered Horizon</strong></p>
<ul>
<li>Shattered Horizon is the innovative first game from  Futuremark Games Studio that immerses you in the cold reality of zero gravity  combat in space.</li>
<li>Multiplayer first-person shooter set in near-Earth space  40 years from now.</li>
<li>Experience intense zero gravity combat and complete  freedom of movement. Use your rocket pack to fly freely through space then land  on any surface.</li>
<li>Join your friends in action-packed 32 player battles  fighting to control hollowed-out asteroids, huge fragments of Moon rock and the  ruined remains of the International Space Station.</li>
<li>Dedicated server  available for players and game hosting companies.</li>
</ul>
<p>Shattered Horizon  requires DirectX 10, a DirectX 10 compatible video card, and Windows Vista or  Windows 7. There is no support for Windows XP or DirectX 9. Suggested retail  price: €19.95 / $19.95 / £14.95</p>
<p>Shattered Horizon is available now from  Steam and the official website: <a href="http://www.shatteredhorizon.com/buynow/">http://www.shatteredhorizon.com/buynow/</a></p>
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		<title>Review: Return to Ostagar</title>
		<link>http://electronicfarmyard.com/games-and-movies/game_reviews/review-return-to-ostagar/</link>
		<comments>http://electronicfarmyard.com/games-and-movies/game_reviews/review-return-to-ostagar/#comments</comments>
		<pubDate>Thu, 21 Jan 2010 13:10:10 +0000</pubDate>
		<dc:creator>Kris</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Add-on]]></category>
		<category><![CDATA[Bioware]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Dragon Age: Awakening]]></category>
		<category><![CDATA[Dragon Age: Origins]]></category>
		<category><![CDATA[Xbox 360]]></category>

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		<description><![CDATA[This review contains spoilers if you have not played and completed the full game. The latest downloadable add-on to Dragon Age: Origins includes a new side quest, several pieces of new armor and weapons, along with one new Achievement. DLC Title: Return to Ostagar Release Date: 13th January Cost: 400 Microsoft Points In RtO (Return [...]]]></description>
			<content:encoded><![CDATA[<p>This review contains spoilers if you have not played and completed the full game.</p>
<p>The latest downloadable add-on to Dragon Age: Origins includes a new side quest, several pieces of new armor and weapons, along with one new Achievement.</p>
<ul>
<li><strong>DLC Title:</strong> Return to Ostagar</li>
<li><strong>Release Date:</strong> 13<sup>th</sup> January</li>
<li><strong>Cost:</strong> 400 Microsoft Points</li>
</ul>
<p>In RtO (Return to Ostagar) you get a chance to lead your party back to the site of the epic battle where two important and powerful characters were killed; King Cailan and the Grey Warden, Duncan. Although an important location for you and your party members, especially your fellow surviving Grey Warden, I must admit that this DLC would have fit into the main storyline a lot better if it had been released with the initial launch.</p>
<p>I was disappointed with RtO for various reasons. Firstly it took less than 90 minutes to complete. This included all searchable areas, killing every dark spawn I could find and collecting all the armour pieces, weapons and the ‘Joining Chalice’ that is hidden at the beginning of the area. Secondly it is disappointing that they (BioWare) decided to through in armour and weapons when most players would have preferred more dialogue and story driven content. The story is the greatest strength of Dragon Age, and with very little in this DLC, it has fallen short in my opinion.</p>
<p>With me I took the other 2 surviving members of Ostagar (Alistair &amp; Wynne) and as such I expected some dialogue between them and myself regarding the situation, the development etc. Instead when the final encounter is completed, I was gifted with a couple of lines of discussion before my new achievement pops up on the screen and I have to return to the world map and choose my next destination.</p>
<p>I am a massive Dragon Age fan as everyone knows, but I feel that this add-on could have provided us with so much more; a build up to the next Expansion later in the year maybe. I got some weak scripting, King Cailan’s armour and a new sword as well as 60-90 minutes of linear monster killing. Not quite up to the standard of ‘Wardens Keep’ or ‘The Stone Prisoner’ this instalment is a lot cheaper than them… and for that I am grateful.</p>
<p>A disappointing <strong>5.5 / 10</strong></p>
<p>What did you think about this DLC? Why not leave a comment and share your thoughts with us.<strong><br />
</strong></p>
<p><strong> </strong></p>
<div class="wp-caption alignnone" style="width: 330px"><strong><strong><img src="http://i253.photobucket.com/albums/hh41/Roo-Avery/return_to_ostagar003.jpg" alt="" width="320" height="180" /></strong></strong><p class="wp-caption-text">As empty and barren as my feelings towards the add-on</p></div>
<p><strong> </strong></p>
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