Shattered Worlds:War-Torn Mod:
By Kris Wingfield-Bennett on Jan 12, 2010 with Comments 2
Awarded ModDB’s Top 100 Mods of 2009
Despite fierce competition among numerous mods from many other games and other Freelancer mods, the Shattered Worlds::War-Torn mod received the prestigious honor of being one of the ModDB’s Top100 mods of 2009. Many thanks to the entire Freelancer community, active player-base, the ModDB staff, and others within the FL community for voting for us, we appreciate your support!
Having said that, SW-WT are now in the running for the Top 5 mods of 2009 and they need your support. Please go to our ModDB page and vote for them. Every vote is needed! They are competing with many newer games and many mods which have been around longer than they have. I strongly feel that they can make a strong showing if the entire community bands together and votes.
I also highly urge the server veterans who have not played recently to check the mod out. Many things have been improved since the initial release. Many feel that the current Version 1.2 is a drastic improvement over Version 1.1. If you have not checked it out, I encourage you to do so. The community has grown to over 4000 forum accounts and you’re sure to meet new players on the server. With Version 1.3 coming soon, I’m sure we will take Freelancer mods to a whole new level, continuing the cycle of growth and our commitment to Freelancer modding excellence.
For those that haven’t seen it. Here is the SW-WT Trailer.
Filed Under: Featured Posts • Freelancer News























Without seeming like I am deliberately posting to make the article look interesting, I wanted to comment about how much SW-WT has grown since I was a member of site and the Admin Team. The Trailer alone is incredible. If you haven’t tried the SW-WT mod you are missing out. Great work Forsaken and team.
Roo/Kris
Currently, I have this mod installed and it is indeed one of the best mod for Freelancer. The graphics are stunning and it runs on my very old computer too.
Please continue discussion on the forum: link